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Descrição
Cube, a smooth algebraic surface of degree six. This is the set of real points for which ``` x^6 + y^6 + z^6 -1 = 0. ```
Is everywhere smooth! Not an actual cube; you get a cube if you replace the 6 in the equation by infinity, but then it's impossible to compute...
I have provided these files:
- `Cube_fixed_Blocky.stl` -- has the normal vectors fixed.
- `Cube_fixed_Med_Smooth.stl` -- the blocky version, normal vectors fixed
- `cube_raw_blocky.stl` -- raw triangulation coming from Bertini_real. Since the program works in arbitrary dimensions, I make no effort to control normals from it -- they don't exist for 4- and higher-dimensional surfaces, but instead a tangent space which is not immediately useful for 3d printing. The raw versions are not directly suitable for 3d printing.
- `cube_raw_med_smooth.stl` --ran through `sampler` with fairly loose tolerances. Incorrect normals.
- `input` -- the Bertini_real input file used to compute it.
This surface was sampled before I implemented cyclenumber > 1 sampling, so the surface is undersampled near critical points and singularities. It's also deliberately low-res.
Computed with a Numerical Algebraic Geometry program I wrote, called Bertini_real and printed as part of my long-term project to reproduce Herwig Hauser's gallery of algebraic surface ray-traces in my own gallery of 3d prints. The ACM ToMS algorithm number is 976; the major published paper is DOI 10.1145/3056528 with several others preceding. Bertini_real implements the implicit function theorem for algebraic surfaces and curves in any (reasonable) number of variables.
These surfaces are generally challenging to print. Rotate, and use careful support. I use Simplify3D for the manual support placement feature. These surfaces are also very tiny in scale (arbitrary units and math and all) so require significant upsizing.