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Modelo 3D Parametric Cartoon Tree Generator 1.5 por Printednest no MakerWorld

Descrição

Parametric Tree Generator 1.5

WHAT'S NEW: 

  1. The gaps between the parts decrease from a clearance of 0.2 to 0.0. The pieces should hold together without glue.
  2. move_base_x parameter added. You can place your tree from the centre to the edge of your base.

 

TIP: Check all print profiles, now we have 8 pre-generated trees and the collection is growing.

 

NOTE: To create your own tree design, please use a web browser on your desktop computer, as this feature is not available in BambuStudio or Bambu Handy mobile app.

 

UPLOADING YOUR PRINT PROFILE

To ensure your Print Profile for BambuStudio as a Bambu Handy user stays active, please upload a photo of your 3D print. Otherwise, the profile will be deleted.

Table of Contents

  1. Parametric Tree Generator 1.5
  2. Base
  3. Roots
  4. Trunk
  5. Crown
  6. Branches
  7. Birds
  8. Colors

 

  1.  Parametric Tree Generator 1.5

    1. show_crown / Switch

      Option to show or hide the crown. You can generate a trunk and base only

       

    2. show_branches / Switch

      Option to show or hide the branches

       

    3. generate_birds  / Switch

      Experimental feature

       

    4. clearance / Numeric value

      The gap between parts. Can be 0 if you will print with AMS

      If you want to explode parts later in Bambulab studio and print separately, keep clearance 0.2 because parts can not be connected        

    5. extension_of_connection / Numeric value

      Makes a deeper hole in the crown for the trunk  

       

  2. Base

    Recommendation: Make base height higher than roos depth

     

    1. base_radius / Numeric value

      The radius of the base         

       

    2. base_height / Numeric value

      Height of the base                      

       

    3. base_side_segments / Numeric value

      Number of sides of the base            

       

    4. move_base_x / Numeric value

      Move the tree from the centre to the left or right. 1 unit is equal to 1%         

       

  3. Roots

    1. roots_radius_bottom / Numeric value

      Bottom radius of the roots

       

    2. roots_height / Numeric value

      Height of the roots    

       

    3. roots_depth / Numeric value

      Depth of the roots 

       

  4. Trunk

    1. trunk_height / Numeric value

      Height of the trunk. That means the middle part of the entire trunk

       

    2. trunk_radius_bottom / Numeric value

      Radius at the bottom of the trunk             

                 

    3. trunk_radius_top / Numeric value

      Radius at the top of the trunk             

       

    4. trunk_side_segments / Numeric value

      Number of sides for the trunk       

       

    5. connection_height / Numeric value

      Height of the top part of the trunk                 

      Recommendation: Keep some some value here to make the trunk longer. Try to avoid branches touching with crown.

             

  5. Crown

    1. crown_radius / Numeric value

      Size of the crown     

       

    2. crown_elements / Numeric value

      Number of crown elements (may vary)      

                    

    3. crown_elements_minimum_size / Numeric value

       Minimum size of element         

       

    4. crown_elements_maximum_size / Numeric value

       Maximum size of element  

       

    5. crown_connection_element_addtional_size / Numeric value

       Size adjustment

       

    6. crown_elements_resolution / Numeric value

       Resolution of crown elements

       

    7. crown_elements_rotate_x / Numeric value

      Random rotation for X (0-360)

       

    8. crown_elements_rotate_y / Numeric value

      Random rotation for Y (0-360)

       

    9. crown_elements_rotate_z / Numeric value

      Random rotation for Z (0-360)

       

  6. Branches

    Note: In some cases, branches can intersect with the crown. Try to adjust parameters to avoid intersections

    Intersections between crowns and branches are not calculated and 3d printed crown and trunk objects can collide.

     

    1. num_branches / Numeric value

      Number of branches to create

                

    2. branch_length / Numeric value

      Length of branch from trunk axis      

       

    3. branch_length_randomness / Numeric value

      Addition to branch length

       

    4. branch_radius / Numeric value

      The radius of the branches

             

    5. branch_end_scale / Numeric value

      Branch end scale (scale of branch_radius)     

       

    6. branch_angle / Numeric value      

      The angle from the trunk axis for the branches           

  7. Birds

    Note: The setup is still experimental. It’s essential to check regularly that the holes in the crown are correctly aligned and not overlapping with one another, as there’s no collision detection in place. Additionally, bird placement does not account for potential collisions between birds, so manual verification is recommended to ensure they don’t overlap or interfere with the crown.

     

    1. bird size / Numeric value

      Size of the bird

                

    2. bird_length / Numeric value

      Length of bird

       

    3. num_birds / Numeric value

      Number of birds to place

          

  8. Colors

    1. trunk_color / Color selector

      Color of the trunk and branches

       

    2. crown_color / Color selector

      Color of the crown     

       

    3. base_color / Color selector

      Color of the base 

       

Pipeline

1. Print as 1 object with AMS

Open the downloaded 3mf file in Bambulab Studio as in the picture below. Slice and print with AMS.

 

2. Print objects (base, trunk and crown) separately

  1.  Select the object and hit the Split to Objects button 

     

  2. Check how many objects you have

     

     

  3. Select only base, trunk and crown and delete all other small objects.

     

     

     

  4. Keep only 3 objects  like in picture below.

     

     

  5. You should end up only with 3 objects.

     

     

  6. Assign color to each object

     

     

  7. Add plates, name them, name objects and move each object to the plate.

     

  8. Generate supports for the crown. The base and trunk should be OK

Troubleshooting

If this error occurs after Slicing:

 

Just go back to point 2.3 and check for small objects, and delete them.

 

Enjoy your generic tree.

 


 

MakerWorld

Parametric Cartoon Tree Generator 1.5

Publicado em 25 de out de 2024

73
Curtidas
38
Downloads
132
Coleções
9
Impressões
Categoria Other Miniatures
Tags
parametric cartoon tree customize custimizable nature generative generative design cartoon art tree art lowpoly
Licença Standard Digital File License
Ver no MakerWorld (abre em nova aba)

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