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Descrição
New Features:
- An Additional, more efficient riser (compatible with this version)
- semi-permanent base layer assembly (can be rolled up or hung on a wall)
- a proper manual
I recommend using the new version if you did not use the tilemat before or if you have
These files will stay online in case someone does not want to / is unable switch.
TLDR: This is a thin sheet which can be placed beneath your tiles to keep them in place without having to use clips. Includes the lightest and most stable risers I've seen so far.
After Noticing that it is not feasible to build a map using clips during a dnd session, I started designing a system to replace them all.
After a lot of iterations I found a way to deprecate all my Dragonlock Clips without investing a lot of money into magnets - the most common solution.
To solve the Issue I designed a system which is designed to be as thin and light weight as possible - with only 30g for 8"x8".
When assembled, a sheet is formed with an interface which grips into the underside X of any compatible (Pre-Dragonshire Dragonlock or most Æther Studios) dungeontile. This allows every player to help assembling the Dungeon, as they just have to drop them in place, no further actions required. Even dropping entire pre-assembled rooms is possible without issue.
The System
The system consists of 2 to 3 parts: a base, an optional riser and an interface layer.
For the system to work a minimum size per base or interface sheet is required, as they have to be placed in an interlocking pattern.
The Base
It is the foundation for the system and holds the Interface Layers together.
The Interface Layers
This determines which Tilesystem can be placed on top. as long as it interlocks with the 4 corners of the base layer any shape can be used, making it cross compatible with virtually all systems - with varying degrees of effort.
Since I am currently only using tiles made by Æther studio, only the old Dragonlock interface is developed right now.
The Risers
Risers form an optional layer, lifting tiles to another height.
The surface of risers behaves just like the base layer, meaning you have to put an interface layer on top to keep your tiles in place.
The risers are meant to be placed on the base layer, not the interface layer.
Additionally they are designed to use the least amount of filament possible while staying stable under load.
This means that when the dungeon has been build, the players can lean on even risen tiles without having to worry about breaking something.
The Layout
for the base and interface sheets to stay together they have to be laid down offset by half their width from one another.
Custom Sizes
The sheets and risers are designed with tabs which can be cut using a sharp hobby knife, enabling you to make your own custom shapes and sizes even after printing them, for example to remove the corner of a risen area etc.
After the print
Be careful when pulling the thin interface or base-plate prints from the plate as they are very thin and will deform if stressed too much or if they are not cooled down sufficiently
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