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Descrição
Display your games with this game case holder! Press the button when you feel like playing one of them and easily access it!
This version was printed for Nintendo Switch games.
I've made available a parametric file so you can customize it to your needs and other systems' cases.
Before printing:
When using the parametric functionality
- Look at the main print profile to check for the objects' orientation;
- If you print covers vertically, remember to de-select the “Remove small overhangs” support option;
- Remember to press no when this pop-up shows during the import to your slicer:

After, you will have to separate the parts manually.
For the mechanism to work, keep in mind that you need these amounts:
- clicker = pusher = number of cases;
- spacer = number of cases - 1;
- half_spacer = 2;
- wheel = 1.
As for the border/modular inserts, for each box you need 8 border parts, 4 front and 4 back, 2 horizontal and 2 vertical for each. You can also use the double versions if you want to add another box close to it, print accordingly to your needs.
Printing recommendations:
Everything can be printed with 2 walls, 5% grid infill, 0.2mm layer height.
If the wheel has errors printing horizontally, you can easily print it vertically but it will take longer.
If the clicker has errors, try using adaptive layer height at 0.50, should print fine afterwards.
After printing:
This model has an easy assembly (use the next image as a reference):
- Insert the wheel through one of the holes in the back_mechanism and while you do it remember to keep adding the spacers and pushers (starting and ending with an half_spacer and alternating between a pusher and a spacer);
- Place the clickers through the back of the cases_holder (remember to keep the little wings vertically);
Align cases_holder and back_mechanism and cover the slots with the corresponding covers.

Feedback appreciated, still learning Fusion, tips welcome!
Games Holder Parametric Modular (Nintendo Switch)
Publicado em 16 de jun de 2026
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